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Because I honestly aren't seeing any particular difference

alisa posted @ 2015年4月03日 15:45 in 未分类 with tags rs gold , 45 阅读
Because I honestly aren't seeing any particular difference. There are some changes, but overall not nearly enough to take into consideration mtss is a new model.Besides, what's with all the identical face? So far we haven't really seen any tangible variety from the faces of any races avaliable. Those of the draenei male on wowhead even look frighteningly identical.Can you guys think Blizz will prove to add this variety finally?
 
Don't really need to hear some excuse like 'we've already complied MUCH work to take these models nearly today standard, choose - either you get a NEW RAID, or different faces on your characters."I mean, man... would it be really so difficult to develop a fantastic character customization? For a game that seeks to be as casual as you possibly can. So why do the Asian MMORPGs have that cheap cheap runescape accounts, do their developers have something Blizzard lacks? It looks fishy to me. 
 
Which is the thing that could have definitely included in the immersity feeling. I'm able to spend hours considering an ideal face for my character. Even if I do not develop the time or are not able to succeed, the attempts are enjoyable. The method ended up being to bring realism towards the model itself, and keep to it's original shape. The thing is original. If it seems as if Conan, it is because the contour is Conan.
 
The example is an overlay to fit muscle/shape towards the existing model, in order to fix the centerline issue (which twisted one's body texture -- as you can see with the new model and what went down with all the nipple). All to experience a more anatomically accurate model (necessary to get the limbs and foreshortening for the right angle/height, which when you take a close look a challenge on the shoulders as example). 
 
3D models aren't real bones or flesh so it's tolerable to allow clipping and shearing, things when illustrating a human form isn't tolerable. Ought to align one's body right, then add armor over and be sure this doesn't happen clip and shear ... and somehow not block the casting and it's really effects.Rrt had been worse adding the T10 gear over it (lots of pixel work to really make it match any semblance of reality, especially a result of the guesswork involved as players don't possess the main textures to put into practice, just game assets). 6t9dfje
 

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